![]() Try looking on eBay for boxed copies of No Remorse / No Regret, if you're really interested - if you're lucky, you can find mint condition / still shrink-wrapped for $30 a pop (scalpers will ask for $70-100+). ![]() Havn't even had the time to play RUINER either. Its remixed to Dimension 2012 remix v2.0/overdrive by Necros. ![]() The gameplay itself is also seems rather static and monotonous (shoot, hide behind objects, shoot again, run away, repeat). Crusader: No Remorse has some absolutely great music, and finding it here make me happy. 1996 Crusader: No Regret 1995 Crusader: No Remorse. Synthetic would need more varied, futuristic and gorey weapons, just to start coming close to a Crusader. Andrew Gregory Sega also known as Necros, is an American musician best known for tracking. Seems like they could make it really fun, but currently looks rather static and not very fluid - the way the character is animated and moves is just awkward (Crusader's movement was way more fluid, though it was locked to tile-based-movement, the animations gave the character weight and presence). There's a more recent game by the name of Synthetic, which some reviewers dubbed as a sort of spiritual successor to Crusader (maybe more superficially, as being a 3rd person shooter with guns in a more modernized dystopian future with an evil corporation, etc). (Mechs, destruction, explosions and gore!) I havn't had the time to play it, but I'll have to set aside some time soon. Will play Ruiner once I'm done with another game, but hopefully later this week too - hopefully just after it gets the update (or so I read somewhere it shoudl be soon).įunny you mention Brigador - it is the first game I've seen in a while that I felt really captured the style and gritty dystopian future and feel of Crusader (maybe moreso that 80/90's concept of such, as you mention). It was very thick box, almost twice the width of other big box releases of that time. Gog version is one thing, but man, I wish I still had my big box of Crusader. It's more of a sandbox though with tons of lore thought. Just goes to show very few games are new ideas, but more so they are better versions. The mayhem is totally there, just like it was in the Crusader games. For all you old timers out there does this game bring back memories of Crusader-No Remorse And I mean old timers because it was released in 1995 and I have no doubt many that might read this were not ever born yet. Originally posted by Spectrum Legacy:Recently I had Crusader No Remorse vibes from Brigador, despite it's a game about mechs, tanks and hovercraft in this cool 80s-90s rendition of how the future would look like. (Just picked this up, so I will have to actually play before I can really comment on this game, but it is at the top of my to-play priority list!) Theres just something about the mechanics (hackable/controllable mechs & security-cams, badass weapons like the 'Crystallizer/Liquefier/Broiler & remote-controlled spider mines, keycards for special/secret access areas, etc) and general tactical-action that I've never seen done as well since the 90's. Developed by Loose Cannon Productions a division of Origin Systems and directed by Tony Zurovec, No Remorse offered gamers one of the most action-packed experiences gamers could hope to expect from a mid 90’s. ![]() That same part was hoping that Steam Workshop support would be a part of this game, and that people might make a Crusader mod for it (being that, I do not expect the devs to try to remake or emulate the classic Crusaders, but I sure as hell would buy it if they were to make one :) One of the standout titles from this period was Crusader: No Remorse, an isometric action game released for MS-DOS PCs in 1995. Some part of me wishes this was it, as it gives the same kind of vibes. Wonder if there will be a spiritual successor to the Crusader series. I picked up RUINER for this exact reason: If it only gets me closer to the badass corporate-techno-dystopia world of Crusader, I'm happy. After that, we’ll cover the 1998 Lucasarts 4X game, Star Wars: Rebellion.Old post, but searched for 'Crusader' and had to reply. We also delve into the game’s tech specs and engine before talking a bit about the history and definition of tracker music.Īfter some great listener emails and voicemails, I give my thoughts about whether or not the game holds up.Įnding music: “The Traveler” Main Theme Remix by Andrew Sega: Here’s episode 73, where I discuss the 1995 Origin Systems action series, Crusader.Īs always, I go into the genre, story and gameplay. ![]()
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